|
HOW TO PLAY - JUNIOR ALPHA ANIMALS
GAME
RULES
Object of the Game
The object of the game at both levels is
to move from the "Start" box to the "Finish" box by moving your token
along the letters of the alphabet.
Start of the Game
The youngest player goes first. The
person to their left goes second, and so on in a clockwise fashion.
There is no time limit for each turn, but if you want one, we suggest
20-30 seconds.
Moving Through the
Alphabet
Level One - Players 4-6
years old
Start by placing your token on the letter
A and roll the die. If you get any color except yellow
(pick a card) or blue (free go) you have to name any animal beginning
with the letter A. If you name one correctly (for example:
Ant or Ape) you continue to move on to B. If you name
another animal correctly (for example: Bear or Bat) you move on to the
letter C, and so on. You keep going until you cannot name
an animal beginning with the letter that appears on the square you have
landed on, or until you roll a yellow (pick a card) or reach the
Alpha Card box.
If you roll yellow (pick a card), you must
pick up an Alpha Card and follow the directions given on the
card. Each Alpha Card either moves you forward or backward,
it's the end of your turn.
About the Alpha Card boxes: The
first is after the letter D. When you answer D correctly
you move on to the Alpha Card box. Each card moves you
forward or backward and then it's the end of your turn.
If you roll blue (free go), move forward
one space, and either roll again if you move on to a letter square or
pick up an Alpha Card if you are on the Alpha Card square.
Some boxes have more than one letter of
the alphabet on them. Any of the letters on that square can be
used.
Level Two - Advanced Play
This is similar to level one, with the
added challenge of animal categories.
Start by placing your token on the letter
A and then roll the die. Depending on what color is shown,
the guide on the edge of the board must be followed.
Red
Name an animal, bird or insect that flies
Yellow Pick an Alpha Card
Green Name an animal or fish that swims
Blue Free space, move one square
Purple Name an animal that lives on land
Black Name any animal
For example, if you roll a purple color,
you must name an animal beginning with an A that lives on land. If
you name a correct answer (for example: Antelope) you continue by moving
your token to B and rolling the die again. If a blue color
is thrown, you have a free go and move to C, and roll the die
again. If a red color is thrown an animal/bird/insect that flies
beginning with C must be name. This continues until you
cannot give a correct answer or an Alpha Card is picked up, then
it's the second players turn. The second player starts by placing
their token on A and rolling the die and proceeding as above.
As with level one, when you answer D
correctly you move on to the Alpha Card box. Each
Alpha Card either moves you forward or back, and then it's the end
of your turn.
No repeats of any animals are allowed in
level two. Once an animal has been named by any player, it cannot
be named by any other player.
Winner Of The Game
The winner of the game is the first to
arrive at the "finish" box.
|