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Shuffle the deck of cards
and place it face down within reach of all players. Youngest
player goes first.
Note: Players are not allowed to peek at the bottom of the
deck - it must stay face down at all times.
How to Play
On your turn, count
chickens by turning over cards one at a time from the top of the face
down deck into a discard pile. Count out loud as you turn over
cards. For example: "One, two, three, four...." (Each
chicken card is worth one point.) As long as you keep turning over
chickens, you may stop at any time and collect the points you counted.
If you choose to stop, say "Stop!" and write down the number of points
counted during that turn. (Add it to your total scored during
previous turns.) Play passes to the left.
Beware Wolf!
There are six hungry wolves
hiding in the deck looking for tasty chickens. If you turn over a
wolf card, your turn ends immediately and you lose all the points
counted during your turn. (This doesn't affect the score you have
already written down.) Play passes to the left with the next
player continuing to turn over cards from the top of the face down pile.
When a player reveals the 6th and final wolf card, re-shuffle all of the
cards and place the deck face down in the center again before the next
player starts his turn.
Remember: You
can stop counting and collect your points at any time as long as you
don't turn over a wolf!
Ending The Game
The first player to reach
the target score wins.
Other Ways To Play
Here are some ideas for
different versions of this game. Feel free to try them or make up
your own!
Wing It!
Before playing, designate
different point values for some of the chicken cards. For example,
cards that show a chicken on wheels (tractor, motorcycle, skateboard)
are worth 2 points.
Before They Hatch
Before you turn over a
card, make a prediction of what chicken will be on the card. If
you're right, double your score. If you're wrong, your turn is
over.
Two In The Hand
If you turn over two of the
same chicken cards in a row, you double the score that you're counting.
Wolf Blitz
If you turn over a wolf,
you lose all the points you collected on your last turn.
A Dozen Eggs
If you turn over at least
12 cards on one turn without turning over a wolf, you get 5 bonus
points.
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