EducationalLearningGames.com

Free Shipping over $75.00 In The Continental  USA Only

     THE FUN WAY TO LEARN!

no items in cart

 

  
  Search   Advanced Search             Baby -  Toddler Preschool - K  |  Grades 1-3  |  Grades 4-6  |  Grades 7-12

Brain Teasers

  Bible Games  

Card Games

Drama/Music Games

Dry Erase Boards

Educational Toys

Family Games

Foreign Language  

Geography Games

Government Games

 Grammar Games

History Games 

Logic Games 

Math Games

Magnetic Games

Mazes

Mensa Games

Money Games

Party Games

Phonics Games

Puzzles

 Religious Games

Science Games

 Sign Language

Spelling Games

Sport Games

Strategy Games 

Time Games

Travel Games

Trivia Games

Wooden Games

Word Games 

 
 Clearance/ SALE
 

 View Shopping Cart

 Check Out

 

 Phone: 727-786-4850
 M-F  9am - 5 pm EST
 Fax: 727-786-4785

 

 E-Mail:
 info@ELGames.com

 
 
 
 
 

 

How To Play - Katamino Wooden Puzzle - Rules
Katamino is an ever-changing puzzle and is a stimulating brain-teaser.
It calls on thinking ability and develops observation skills.
The rules are easy, the play is...well, you tell us! The more blocks added, the more stimulating the challenge becomes in this recent award-winning game. Develops spatial and patience.
 

Brain TeasersWooden Games | Puzzles
Order Katamino Brainteaser Puzzle
 

Award Winning
Games
 

 

HOW TO PLAY - KATAMINO WOODEN PUZZLE  - RULES

RULES OF THE GAME - 1 & 2 PLAYERS

Our Jargon:
A pentimino is a figure formed by 5 juxtaposed squares with at least one common side.  Each of the 10 proposed pentaminos therefore covers exactly 5 spaces on the game board. 
A PENTA is a group of several pentaminos which partially fills the rectangle bounded by the positioning of the slider. (See PENTAS 3, 4, 5, and 6 on the back of the box).

RULES FOR 1 PLAYER

A) VERY SIMPLE: for young children age 3 and over:
Using all the pieces, the 10 pentaminos (big pieces of different shapes and colours), the 5 small red pieces and the 3 small maroon pieces, you must completely fill the rectangle defined by the positioning of the slider.
E.g.: 1) Position the slider on the board between the numbers 8 and 9.
        2) Place as many pentaminos as possible.
        3) Finish filling the rectangle with the small red and maroon pieces.

B) SIMPLE: for children age 4 and over:
Using all the pieces, the 10 pentaminos (big pieces of different shapes and colours), the 5 small red pieces and the 3 small maroon pieces, you must completely fill the rectangle defined by the positioning of the slider.
E.g.: 1) Position the slider on the board between the numbers 7 and 8.
        2) Place as many pentaminos as possible.
        3) Finish filling the rectangle, using only the small pieces you have chosen (either red or maroon).

C) DIFFICULT: for children age 5 and over:
Use only the 10 pentaminos (the small red and maroon pieces are not used) and try to find as many PENTAS 3, 4, 5, 6, 7, 8, 9, and 10 as possible, among the 3246 different combinations. 
E.g.: 1) Position the slider on the board between the numbers 4 and 5 and make as many PENTAS 4 as possible by finding 4 pentaminos among the 10 that can be assembled.
        2) Follow the same procedure to make as many PENTAS 5, 6, 7, etc. as possible.
The more pentaminos you use, the harder the game gets.

D) VERY DIFFICULT: for children ages 6 and over:
THE LITTLE SLAM: make 49 PENTAS on the grid.
Position the slider on the board between the numbers 3 and 4.  Use the 3 pentaminos indicated on the grid in the PENTA 3 column of line A (pentaminos 2, 3, and 10) and make PENTA 3.
Then move the slider one notch, positioned between numbers 4 and 5.
Add pentamino 6 indicated in column 4 of line A, to the 3 pentaminos already used, and make PENTA 4 with these 4 pieces.  Continue in the same way, each time adding the pentamino indicated in the next column until you make PENTA 9 of line A.  When you have finished these 7 series, you will have made 49 PENTAS and completed THE LITTLE SLAM.

E) SUPER DIFFICULT:
for children age 8 and over.  THE SLAM: Make 70 PENTAS, using the grid.  Follow the same procedures as for the Little Slam.  Start with Penta 5 and finish with Penta 9.

OTHER POSSIBLE WAYS TO PLAY:
Reproduce the different example suggested in the Rules.
Create other figures (geometric shapes, animals and others).
KATAMINO can also be used as a construction set.
Teach yourself to make the 3D figures suggested on the example board and try to find new ones.
Alone or with an opponent, have fun balancing as many pentaminos as possible.

RULES FOR 2 PLAYERS

Use all the pieces, the 10 pentaminos, the 5 small red pieces and the 3 small maroon pieces. 
One of the 2 players chooses 1 maroon rectangle, 1 maroon square and 2 red squares from the small pieces. 
The other player chooses 1 maroon rectangle and 3 red squares from the small pieces.
Then both players choose 1 pentamino at a time in turn until each has 5.
Position the slider on the board between the numbers 6 and 7.  Each player must fill the rectangle on his/her side of the board as quickly as possible with all of his/her pieces.
 
 

Customers Who Bought This Game Also Bought

ZINGO

View Details
Its like Bingo with a Zing!  Zingo
is a fun preschool game! 
It teaches shape and pattern
recognition, as well as observation, 
and short-term memory.
Ages 4 +
Price $12.95

 

 BATIK
Batik - Family Games - Family Games, Inc.
View Details
Develop visual and planning skills
playing this wooden game.
Ages 6 +
Price $26.95
 

KATAMINO

View Details
Katamino
is an ever-changing puzzle
and is a stimulating brain-teaser. 
It calls on thinking ability 
and develops observation skills. 
Ages 3 +
Price
$19.95
 

 

 
 
THE FUN WAY TO LEARN!
We take the safety of our products and customers very seriously.
Please rest assured that all the products on our website are SAFE!
 

 
ELGames.com / Next Generation Training, Inc.
Phone: 727-786-4850  |  Fax 727-786-4785
 
Have Questions?  Please E-mail: info@ELGames.com


Copyright 2003 - 2008 EducationalLearningGames.com, a division of  Next Generation Training, Inc.