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Object Of The Game:
The winner is the first team or person to
reach the end of the optical illusion by correctly solving the
questions.
Start Of Play:
The game begins with each team choosing
one of the two center "hollow" squares which determines their path -
light or dark. One team or individual marks their progress along
the darker path and the other along the lighter path. MINDTRAP can
be played using a long version. See diagrams on back for
alternative travel routes.
We will refer to the teams as 1 and 2.
To begin, one person from Team 1 selects a card. After reading the
question out loud, the "reader" flips the card over and reads the answer
silently. When the "reader" flips the card over and reads the
answer silently. When the "reader" fully comprehends the question
and answer, the answering team (Team 2) is now free to re-read the
question at their leisure. If Team 2 answers correctly, they can
either fill in one square on the pad and request another question,
OR roll the die (0, 1, 2 or 3) and fill in the indicated value, thereby
ending their turn. If Team 2 answers incorrectly, their turn is
ended. However, the other players on Team 1 (excluding the reader)
now have the opportunity to state the answer for a bonus square on their
path. It is now Team 2's turn to read the next question to Team 1,
even if their answer was incorrect.
Note: In a team situation, the
reader alternates on each question.
Inquiry Cards:
Any question preceded by a diamond is designated an "inquiry card".
This card allows the answering team to ask the reader any question they
choose that will help them solve the problem. The reader may
respond with a "yes", "no", or "irrelevant". You should word your
questions so they elicit the desired response. For example, you
couldn't ask "Who's blood is on the floor?", as the reader's three
possible responses would not apply. If team 2 has failed to answer
correctly, team 1 may supply one answer correctly, team 1 may
supply one answer for their bonus, but without the aid of posing
questions.
WINNING THE GAME
The team or person who reaches either end of the "illusion" first is the
winner. However, you cannot win on a roll of the die. To
finish the game you must answer a question correctly in order to fill in
the "hollow" square at the end.
Notes On Play:
There are no time limitations. However, you are free to set any as
you see fit.
We realize that on occasion there may be more than one possible answer
or solution. However, we recommend that only MindTrap's answer be
accepted for the purposes of scoring.
During the inquiry stage, the reader should try to remain as neutral as
possible in both answers and demeanor so as to not give anything away to
the questioning team.
Many of the answers to MindTrap's questions require more than a guess.
An explanation is needed to justify the answer and earn a point.
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