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PANDA MONIUM CARD GAME RULES
Availability: Usually
ships within 24 hours
Object
The object of the
game is to get rid of all of your cards by correctly matching your
motions to the cards that are played. The first player to get rid
of all his cards wins the game.
Setup
Before playing, all
players should look over the deck and become familiar with the actions
that relate to the different cards. You might even want to
practice the actions so that all players see what they look like.
Card Actions
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Cymbals
Clap your hands together once.
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Drums
Slap the table with both of your hands.
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Male Opera
Singer
Stand up.
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Female Opera
Singer
Cover your ears with your hands.
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Trombone
Stretch your arms straight out in front of your body.
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Xylophone
Put both hands in the air above your head.
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Bass Plucked
Put your hands on your shoulders
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Conductor
Repeat the last action performed. (Use your memory!)
The following cards
have no actions associated with them. Players do nothing when they
are revealed.
When all players
are familiar with the cards and actions, select a dealer and shuffle the
deck thoroughly. Deal the entire deck evenly to all players, face
down in individual piles on the table. (Place any extra cards out
of play.) Stack your cards face down in front of you. No
Peeking!
Game Play
Starting with the
youngest player and continuing in clockwise order, take the top card
from your pile and move it face down to the center of the playing area.
Then flip over the card to reveal it face up. Depending on the
musician revealed, all players must immediately and simultaneously
perform the action relating to the card. Watch Out!
Some of the cards look very similar to one another, so be careful as you
choose what action to do.
If no one performs
a Bad Note, play continues clockwise with each player drawing the
top-most card of his deck, moving it face down to the center pile, and
then turning it over. Cards should be stacked on top of each other
in the center. Tip: Don't reveal your card until it
has reached the center pile!
Crazy Conductors:
When a conductor
card is revealed, all players must use their memories and repeat the
last action that was performed.
Bad Notes
A Bad Note occurs
when a player either forgets to perform the specific action relating to
the revealed card or performs a wrong action. In this case, she
must pick up all the cards in the center discard pile and add them face
down to the bottom of her own pile. Play continues to the left of
the last person to play a card. If more than one player performs a
Bad Note, the cards are divided equally among them. Any extra
cards go back to the center.
Tip: Before starting the game, all players should agree on
how strict to be with Bad Notes. Consider timing and mess-ups.
Ending The Game
The first player to
run out of cards is the winner. If you like, play for runners-up
(2nd place, 3rd place, ect.) by continuing until there is only one
player left with all the cards.
Also players who
are out of cards can stay in the game to "trick" the remaining players
by distracting them or performing incorrect actions!
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