EducationalLearningGames.com

Free Shipping over $75.00 In The Continental  USA Only

    McAfee Secure sites help keep you safe from identity theft, credit card fraud, spyware, spam, viruses and online scams

no items in cart

    Home | Customer Service | Shipping

The Fun Way to Learn

  
  Search   Advanced Search             Baby -  Toddler Preschool - K  |  Grades 1-3  |  Grades 4-6  |  Grades 7-12

Brain Teasers

  Bible Games  

Card Games

Drama/Music Games

Dry Erase Boards

Educational Toys

Family Games

Foreign Language  

Geography Games

Government Games

 Grammar Games

History Games 

Logic Games 

Math Games

Magnetic Games

Mazes

Mensa Games

Money Games

Party Games

Phonics Games

Puzzles

 Religious Games

Science Games

 Sign Language

Spelling Games

Sport Games

Strategy Games 

Time Games

Travel Games

Trivia Games

Wooden Games

Word Games 

 
 Clearance/ SALE
 

 View Shopping Cart

 Check Out

 

 Phone: 727-786-4850
 M-F  9am - 5 pm EST
 Fax: 727-786-4785

 

 E-Mail:
 info@ELGames.com

 
 
 
 
 

 

HOW TO PLAY - POOH'S TALES OF ADVENTURE GAME - GAME RULES
Pooh and his friends have shared so many adventures in the Hundred Acre Wood...
they can't wait to tell you about them.  When they re-tell their story, see if you can find
out what part of their stories are missing.
 

Card Games
Order Disney Pooh's Tales of Adventure Card Game
 

Award Winning
Games
 

 


 

HOW TO PLAY - POOH'S TALES OF ADVENTURE GAME
GAME RULES

Object of the Games:
By combining Adventure and Character cards, create tales for the players to retell.  Each time a player is the first to retell a tale successfully, he or she takes the set of cards.  How many tales can you collect?  The game can be played by one child or by a group of children, with help from Mom, Dad or a big brother or sister.

Game Set Up:

  • Separate the Pooh and Friends Character Cards from the see-thru Adventure Cards.

  • Group the Adventure Cards by color - (There will be six sets with matching color borders; six cards in each set).  Place them face down in six stacks on the table.

  • Take a set of 3 Adventure Cards from one stack.  (They will be numbered 1, 2, and 3 and have matching color borders.)

  • Choose one Pooh & Friends Character card.

  • Stack the Adventure Cards that you selected, in numerical sequence from 1 to 3, directly on top of the character card and insert all four cards into the Storybook card holder.  This creates a Tales of Adventure story.

WHAT'S MISSING? GAME (Ages 2+)

  • Show the children one Tales of Adventure story.  Help them tell the tale about what the character is doing.

Example: One day Eeyore found a Useful Pot, but he didn't have anything to put in it and so he was very unhappy.  Then he found one flower to put in his Pal.  A butterfly loves to watch Eeyore water his flower.  Now Eeyore is happy.

  • Ask each child to repeat the tale, so all the children understand it.
    (For the first round, the players may take turns telling the tale.)

  • All children now close their eyes.  Remove one of the Tale of Adventure Cards and place it out of sight.  For example, you may decide to remove the flower Adventure card, so now the pot is empty.

  • Ask the children, "Do you know what is missing?"

  • The first player who recalls what is missing wins the story cards.

  • Encourage the child to retell the tale using all of the cards.

  • If all the players are unable to recall what is missing, place the group of Adventure Cards back on the table and begin another tale, using a new character and a new set of 3 cards.

  • Continue playing until one of each color coded tale has be retold.

  • How many tales did each child collect?

WHAT'S DIFFERENT? GAME (Ages 3+)

  • Group the Adventure Cards by color.  Create a tales of Adventure story by placing a Character card and Adventure cards numbered 1-2-3 of the same color into the Storybook card holder.  Help the children tell the tale.Ask each child to repeat the tale, so all the children understand it.

  • All the children now close their eyes.  Remove one of the numbered Adventure cards and replace it with a matching card (same color and number).

Example: Remove the purple #2 honey pot card, and replace it with the purple #2 bees card.

  • Ask the children, "Do you know what is different?"

  • The first child who identifies what is different wins the story cards.

  • Encourage the child to tell a new tale using the new card.

  • If all the players are unable to recall what is different, place the group of Adventure cards back on the table and begin another tale, using a new character and a new set of 3 Adventure cards.

STORYTELLING GAME (2 to 4 Players, Ages 4+)
Object:
Try to collect the most Tales of Adventure!

Game Set Up:
Choose a dealer.  If you are the dealer:

  • Separate "Pooh and Friends" Character cards from the Adventure Cards.

  • Shuffle the Character Cards and place them face down in a pile in the middle of the table

  • Shuffle the Adventure Cards and deal them equally to all players.

How to Play:

  • The youngest child turns over the top Character card from the pile of Pooh and Friends Cards and beings the tale.

Example: "One day, Pooh decided to go hunting in the 100 Acre Wood."

  • Any player may continue the tale by placing any Adventure Card marked #1 on the top of the Character Card, saying "Pooh brought along his big net."

  • Any player may continue the tale by placing an Adventure card with the same color border marked #2 on the top of the net card, saying "Then Pooh used the net to catch two butterflies."

  • If the first player to play a Card with the same color border marked #3, finishes the story by saying, "Pooh put the butterflies in his special collecting jars with holes in the top."

  • Next, the dealer places the Adventure cards in a paper bag, shakes the bag, reaches in and chooses one card (no peeking!) and calls out the number.

The winning player (who contributed the #2 card to the story) collects the three cards and begins the next tale by turning over the first Pooh and Friends Character card.

  • When all of the Tales of Adventure have been told, the game is over.

  • How many tales did you collect?

The player with the most sets of Adventure Cards wins the game.

 

Customers Who Bought This Game Also Bought

MY FIRST WORDS PUZZLES

View Details
The game teaches children
which letters go with which word, 
an important prerequisite
for learning to read.
Ages 4 +
Price: $9.99
Sale Price: $5.99
 
 
DISNEY POOHS SCAVENGER
HUNT CARD GAME

View Details
Join Pooh, Piglet,
Eeyore and Tigger for a most
exciting adventure.
Collect everything on your list.
Everyone wins! Several ways
to play for different skill levels.
Features chunky cards
for small hands.
Ages 3 +
Price $9.99
 
DISNEY POOH'S HUNNY
POT CARD GAME

View Details
Fill up Pooh's honey pot,
if you find items that do not belong,
return them to his friends.
Ages 3 +
Price $4.99 
 

 

 
 
THE FUN WAY TO LEARN!
We take the safety of our products and customers very seriously.
Please rest assured that all the products on our website are SAFE!
 

 
ELGames.com / Next Generation Training, Inc.
Phone: 727-786-4850  |  Fax 727-786-4785
 
Have Questions?  Please E-mail: info@ELGames.com


Copyright 2003 - 2009 EducationalLearningGames.com, a division of  Next Generation Training, Inc.