EducationalLearningGames.com

Free Shipping over $75.00 In The Continental  USA Only

    McAfee Secure sites help keep you safe from identity theft, credit card fraud, spyware, spam, viruses and online scams

no items in cart

    Home | Customer Service | Shipping

  THE FUN WAY TO LEARN!

  
  Search   Advanced Search             Baby -  Toddler Preschool - K  |  Grades 1-3  |  Grades 4-6  |  Grades 7-12

Brain Teasers

  Bible Games  

Card Games

Drama/Music Games

Dry Erase Boards

Educational Toys

Family Games

Foreign Language  

Geography Games

Government Games

 Grammar Games

History Games 

Logic Games 

Math Games

Magnetic Games

Mazes

Mensa Games

Money Games

Party Games

Phonics Games

Puzzles

 Religious Games

Science Games

 Sign Language

Spelling Games

Sport Games

Strategy Games 

Time Games

Travel Games

Trivia Games

Wooden Games

Word Games 

 
 Clearance/ SALE
 

 View Shopping Cart

 Check Out

 

 Phone: 727-786-4850
 M-F  9am - 5 pm EST
 Fax: 727-786-4785

 

 E-Mail:
 info@ELGames.com

 
 
 
 
 

 

How To Play - Quadtria - Game Rules
A fun and easy to learn game in which a winning triangle pattern is formed by moving balls along
passages under the Great Pyramids. Quadtria is a casual, easily understood, yet compelling game, 
where strategy shifts like desert sand and a watchful initiative is essential.
 

Strategy Game | All Educational Game | Wooden Games
Order Quadtria Game

Award Winning
Games

RULES:
The Game

Game type:              Exciting Strategy Game
Number of players:  2
Age:                         6 - 99 Years
Duration:                  5 - 35 Minutes 

 

PLAYING EQUIPMENT
1 Board
6 Balls of Color A (5 Game Balls, 1 Spare Ball)
6 Balls of Color B ( 5 Game Balls, 1 Spare Ball)
2 Signal Pegs (1 of Color A, 1 of Color B)
1 Set of Rules

DESCRIPTION OF THE BOARD
The board has four square "pyramid quads".  Each quad has 5 "points" or places where balls can be located.  The points of these quads are connected by a series of passages that allow movement.  At opposite corners of the board, there are holes for "signal pegs".  The quads next to these holes are called the "initial quads", because they are to be filled with balls at the beginning of the game.

OBJECTIVE OF THE GAME
Form a new triangle with 3 of your own 5 game balls on one of the 4 pyramid quads (the square fields in each corner).  The winner is the one who first manages to make a "Quadtria", that is, a triangle within one of these squares.

PREPARATION OF THE GAME
The players choose their color and decide who is to begin.

Players place the signal pegs with the colors showing in the corner holes, and position the board between them with their own peg to their right.

The players then fill the initial quad next to their signal peg with the 5 balls of their color.

HOW TO MOVE THE BALLS

  • The players take turns moving the balls.

  • A player may only move balls of his or her own color.

  • One ball is moved per turn.

  • It moves to the next point along a passage.

  • It may travel in any direction - forward, backward, sideways or diagonally.

  • A ball may not remain in a passage, nor displace another ball.

  • Jumping over a ball, or removing a ball from the board is not allowed.

In brief, a ball may be moved along a passage to a directly adjacent, free game point.

WINNING
The winner is the one who first manages to make one Quadtria in any of the four quads on the board.

However, a Quadtria in a player's own initial quad is ignored until after the quad has been cleared of all 5 original balls.  To signal that the quad has been cleared, the player turns over the signal peg after moving the last ball out.  Once the signal peg no longer shows the players color, the player will win when forming a Quadtria there, as well.

The other quads may always be used to win with a Quadtria.

A triangle in the middle of the board is not a Quadtria.

STRATEGY AND TACTICS
A player reaches the diagonally opposite pyramid quads most rapidly over the diagonal passages in the center of the board.

It is advisable to clear your initial quad as soon as possible.  This is advantageous because then your Quadtria may be formed in any of the four pyramid quads.

In addition, your chances for hindering the formation of a Quadtria by your opponent grown when your occupying strategically important points in more than one quad (blocking).

It is very important to recognize the counterpart's intention early, and to occupy the corresponding game points.  If this does not work out, the disadvantage in time and space will decide the game.
 

   

 

 
 
THE FUN WAY TO LEARN!
We take the safety of our products and customers very seriously.
Please rest assured that all the products on our website are SAFE!
 

 
ELGames.com / Next Generation Training, Inc.
Phone: 727-786-4850  |  Fax 727-786-4785
 
Have Questions?  Please E-mail: info@ELGames.com


Copyright 2003 - 2008 EducationalLearningGames.com, a division of  Next Generation Training, Inc.