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SNAP GAME RULES
Availability: Usually
ships within 24 hours
Object
The object of the
game is to score the most points by completing dragons.
Setup
Pick a player to
keep score. Shuffle the tiles and put them face down in a stack
within reach of all players. Deal three tiles face down to each
player. (Players look at their tiles but keep them hidden from
others.) Turn over the top tile from the stack in the center of
the playing area to start the game.
Game Play
Overview
Youngest player
goes first and play moves to the left. On your turn, select one
tile from your hand and snap it to any tile in play. Tiles must
fit snugly and match up color to color (see "What's a Snap?" below).
If you are able to complete a dragon, add up the points and write down
your score. End your turn by drawing a new tile from the top of
the stack to bring your hand back up to three.
What's A Snap?
Before you play,
it's important to know that a Snap is a connection between two or more
tiles that fit together like a puzzle. Tiles can be snapped in
multiple ways.
Completing
Dragons
Every time you are
able to complete a dragon on your turn, you score points based on the
length of the dragon. Completed dragons only count if they match
in color and have at least one head and one tail. They can have
multiple heads or tails, but you can't score points for a headless or
tail-less dragon! Also, completed dragons cannot have any parts
that trail off without a connection to a tail or head.
Scoring Points
A dragon completed
across one Snap is worth one point.
If you complete a dragon with more than one Snap, each Snap in the
dragon is worth 2 points.
Tigers
There are three
tiger tiles in the game. Tigers are extremely valuable as they
have special scoring powers depending on how they are used
Playing a tiger
from your hand: If you draw a tiger tile, play it to a valid space
and re-score the points for any completed dragons that it directly
borders.
Playing off an
existing tiger: If you can complete a dragon with a segment on a
tile that directly borders a tiger tile, collect double the score for
that dragon.
Tigers are lucky,
If you turn over a tiger tile, play it to the board and take another
turn.
Ending the Game
The first player to
run out of tiles is the winner.
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