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HOW TO PLAY -
SPILL AND SPELL
- GAME
RULES
OBJECT OF THE GAME:
Get the most points by creating words with the face-up letters on your
dice. The longer the word, the higher the score per letter.
HOW TO SET UP:
Put the 22 dice in the cup. You will take turns building
words. Drain the timer so you can flip it over to start one
minute. Have the score pad and pencil handy to keep score.
PLAYING THE GAME:
Shake the dice and spill them out onto the playing surface. As
soon as the dice hit the playing surface, another player must flip over
the timer to start one minute. With the letters facing up, lay the
dice in sequence (from left to right or from top to bottom) to spell as
many words as you can. To make maximum use of your letters, you
are encouraged to intersect words crossword style. When you run
out of words, you may gather and spill the remaining dice and keep
playing. When you run out of word ideas again you may gather and
spill yet one more time. You are allowed two "re-spills."
(Flip the timer again for each "re-spill.")
SCORING:
3 letter words - 1 point per letter
4 letter words - 2 points per letter
5 letter words and up - 3 points per letter
5 point bonus for using all 22 dice. If a letter is used in two
words - because you've intersected two words crossword-style - that
letter gets scored twice - once for each word. (For example if you
have a 4 letter word that crosses a five letter word at the letter "E,"
that "E" is worth 2 points for the four letter word plus 3 points for
the five letter word for 5 points in all.) Subtract a point for
each unused die. Record your score on the score pad.
DOUBLES - SPECIAL FUN SCORING
You can pick a category at the beginning of the game - such as
"sports words," "slang words," "movie titles," or "people we know."
If any of your words are in that category double the score of that word.
WINNING:
After 10 rounds, whoever has the highest score is declared the
winner. You can also modify the number of rounds you wish to play
to make your game of Spill & Spell®
longer or shorter.
SPECIAL RULES FOR "NEW SPELLERS"
Alternatives - use any combination:
- Remove the timer for the new speller.
- Allow for more "re-spills"
- Flip the timer twice or more
- Reduce the number of dice
- In scoring, do not subtract unused dice after a round.
SOLO PLAY
To Play Spill & Spell® solo, simply
time yourself per round and try to score a personal record!
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