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Tara
Diddle! -
Game Rules
Object
Catch a player bluffing about his Clothing Cards, so that he's
forced to take a Long Nose Card. But be careful: If the
player is telling the truth, you must take a Long Nose Card. The
player who has the shortest nose at the end of the game wins.
Set-Up
Each player chooses one of the Player Cards. Place your Player
Card face up in front of you and pile all the Long Nose Cards in the
center of the playing area. Then decide who will be the dealer.
The dealer shuffles the Clothing Cards and deals them out equally to
each player. (Put any extra Clothing Cards back in the box.)
Stack your Clothing Cards face down in front of you. And remember
- No Peeking!!
Game Overview
The youngest player goes first, and play continues to the left.
There are three actions for each turn:
1. Play
a Clothing Card - On your turn, draw the top Clothing
Card from your stack. Look at it without letting anyone else see
it and place it face down on the center pile of Clothing Cards.
2.
Announce a Color & Type of Clothing - You must announce
a description of your Clothing Card that matches the previous card
announced in either color or type of clothes.
3. Decide
Truth or Taradiddle - The other players decide whether you told the
truth or a taradiddle about the Clothing Card just played. If
someone says "Taradiddle!" and catches you bluffing, you collect a
Long Nose Card. If you told the truth, and player who said "Taradiddle!"
collects a Long Nose Card.
Starting A Game
The youngest player takes the top Clothing Card from her stack,
looks at it privately, and puts it face down in the middle of the
playing area. Then she tells everyone what's on the card.
Matching
Clothing Cards
If you're the next player, draw the top Clothing Card from your pile
and peek at it. If it matches either color or the type of clothing
that's just been announced, place it face down on top of the previous
card and tell the truth about what's on your card. For example, if
the card just played is a blue cap, and your top Clothing Card shows a
blue shirt (matching the color) or a red cap (matching the type of
clothing), you've got a match. So in this case you'd say,
"Blue shirt" or "Red cap."
If Your Card
Doesn't Match
If your top card doesn't match either the color or type of clothing
of the previous card played, then it's time for a taradiddle - you must
try to bluff the other players with a little nonsense! As you
place your card on top of the pile, think of a color/clothing
combination that matches and announce it to the group. For
example, if a blue cap was just played, and your top Clothing Card shows
a red shirt, your card definitely doesn't match in color or type of
clothing. So you must bluff. Place your card face down on
top of the center pile and confidently say, "Blue Shirt" (or some other
item of clothing that matches).
Truth or
Taradiddle?
Once the color and type of clothing have been announced, each player
must decide: is the player telling the truth - or a taradiddle!?
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If you think the
player's being honest, you say, "Truth!" The Clothing Card stays
face down on the center pile, and the game continues with next player to
the left.
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If you think the
player's telling some nonsense, say, "Taradiddle!" and call the player's
bluff. The first person to call "Taradiddle!" turns over the top
Clothing Card, and a Long Nose Card is given out as follows:
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If the player is
caught bluffing, she must take a Long Nose Card and add it to her Player
Card.
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If the player told
the truth, any player who called out "Taradiddle" must take a Long Nose
Card and add it to his Player Card.
Nose Note:
Slightly overlap your nose cards to make one continuous growing nose
on your character.
After someone calls "Taradiddle," turn the top card back over. The
player to the left must now match color or type of clothing shown on
that card.
Ending The Game
When the last Clothing Card has been played, all players count up
their Long Nose Cards. The person with the shortest nose wins!
Two-Player Game
Follow the rules as described above, taking turns until all your
Clothing Cards have been played. To speed up the game, limit the
number of Clothing Cards dealt. (For instance, just deal out 10
Clothing Cards to each player.)
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