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Picture Patterns with Pattern Blocks
Game Description:
23 designs are used
in the 48 activities. In Level A block spaces within
ach picture
are outlined. The primary objective is to provide experiences
in
which students match blocks to outlines. During this important
process
students develop mental images of these key geometric shapes.
Use of
mathematical names for the shapes should be encouraged as early
as
possible. To distinguish between the two rhombi one may be
referred
to as the 'wide rhombus' and the other as the 'narrow rhombus'.
In Level B students
study the pictorial representations, ponder and decide
how many of each
block they need in their solution before proceeding.
This
challenges them to mentally picture what shapes and how many are
required to fill the entire picture in a pleasing manner.
Solutions are not
unique! Some will be more pleasing than others.
Practice at this level
builds spatial sense. Students should move
to Level B as early as possible.
Initially, students will find
that they will frequently need to add or replace
blocks in their
solution set. This requires thinking of shapes, how shapes
will be
needed. The latter builds the concept of area. With
experience,
students will come closer and closer to pre-selecting the
right assortment
and number of blocks.
NCTM Standards 2000 include:
- count with understanding and recognize 'how many' in sets of
objects
- sort, classify and order objects by size, number and other properties
- recognize, name, build, draw, compare and sort two-dimensional shapes
- investigate and predict the results of putting together and taking
apart
two-dimensional shapes
- create mental images of geometric shapes using spatial memory
and spatial visualization
- use the language of mathematics to express mathematical ideas
precisely
- build and draw geometric objects
Contents:
48 Activity Card Sets
250 Pattern Blocks
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