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Pylos Game - Educational Strategy Wooden Board Games
Pylos is an award-winning game is ideal for competitive strategy players as they
compete to place their last ball at the very top of the pyramid.
 

Strategy Games | Mensa Games | Wooden Games


 

Award Winning
Games
 
Mensa's Top 5 Best
Games - USA

GAMES Magazine Top
100 Games - USA

 
Parents' Choice
Award - USA

 
GIOCO dell'anno - Italy

PYLOS
 
Ages 8 +
2 Players
 

FG724
Price: $29.95
Sale Price: $25.95

Availability: OUT OF STOCK
 
 

Game Description:

This award-winning game is ideal for competitive strategy players as they
compete to place their last ball at the very top of the pyramid.  Skillful
moves and four levels of play test a player's ability at vertical thinking,
and strength of friendship!
 
Contents:
1 Game Board
30 Wooden Spheres
Instructions
 
How To Play - Pylos Game - Game Rules - Click Here
 
David ROYFFE
A creative mind with a scientific bent

ESSEN, Game Fair, October 1993.

A very British gentleman manning a 10 square metre stand
and hardly speaking a word of German, was beginning to convince
the public to buy his game, a pyramid of balls. Among the visitors
were two Frenchmen. They stopped, played for a moment, then talked
aside for a couple of minutes before offering a manufacturing
contract to a very surprised Brit! The contract between David Royffe
and Gigamic was signed next morning. That is how ELEVATION,
produced in a somewhat amateurish form by its creator, became
PYRAOS (then PYLOS) and made its name in the games world.
  
But before that, David took 30 years to see his project reach an
commercial level. His first model was made in 1964 with the family's
snooker balls, and it's still in the family! What with his mother's voluntary
work in a youth centre, his father's passion for anything he could do with
his hands, his training with the British Aircraft Corporation, the frequent
visits of his master chess playing friend and the many games played
and invented with his brother and sister, it was foreordained that
our British friend would move from practice to research, and from
design to creation. His engineering studies sharpened his analytical
mind and sense of detail, encouraging him to pursue his obsession
with the three-dimensional validation of a game concept. When he
finally achieved his end, his creative inspiration remained alive.
Despite his absorbing job in electronic engineering, David continues
to create highly innovative games and puzzles, working on 2 or 3 a year.

 

 

 

 

 
 
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