Math Splat Game, Addition Game
Math Splat Game, Addition
Ages 8 +
Grades 2nd +
Players 2 - 6
Aligns with Common Core and State Standards
Set of 225 3-1/2 x 2-1/4" math cards
Our popular Splat game format offers a fun way to practice math facts!
- As the caller reads each answer aloud, players scan the cards in front of them to see if they have a matching equation
- If a player has a matching equation, he or she says “SPLAT!” and flips the card over
- The first player to flip over all of his or her cards wins
- Color-coded decks make it easy to adapt the game for one-on-one practice or multiple players
Addition Splat! The game that makes addition facts splat-tabulous!
Provides Practice for Addition Facts from 0 + 0 to 12 + 12
Aligns with Common Core & State Standards
Object of Game:
To be the first player to flip over all of his or her Addition Splat cards by matching the sums called.
Before You Play:
The cards are divided into three color-coded decks, which include 50 addition problem cards and 25 calling cards each. For optimal play, use one colored deck per four students. You may wish to combine two colored decks if you are playing with more students. Shuffle the cards you have chosen to play with, and then shuffle the coordinating calling cards. After playing with one colored deck of cards, continue playing with the next colored deck.
Directions (3–6 players)
1. Deal six cards to each student. Instruct students to place cards in a grid with the addition problems face up in front of them on the desk or table.
2. Using the calling cards, read each sum out loud one at a time, allowing enough time for students to look over their cards.
3. If the student has a card with a matching problem, he or she says "Splat!" and flips that card over. If the student has more than one card in front of him or her with a matching problem, he or she flips over both cards.
4. When a student has flipped over all of his or her cards, the student says "Super Splat!"
5. Have the student read the addition problems on his or her cards back to you. If the problems match the sums that were called, the player wins the round!
1. To play with two students, or for one-on-one practice, remove cards with duplicate sums from one colored deck so you have 25 addition problems left in the deck. Play as above.
2. Create a memory game with the cards by removing pairs of problems with the same sum from the decks, mixing them up, and placing them face down on a table in a grid.