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Play-2-Learn Go Fish Catch Good Character Game - EducationalLearningGames.com

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Go Fish Catch Good Character Card Game

$ 12.99 $ 14.95

Go Fish Catch Good Character Card Game 

Ages 5 - 11 
Grades Kindergarten - 5th 
Player 2 - 5 
Playing Time: 20 minutes 

Go Fish Catch Good Character from Franklin Learning Systems covers a range of character dimensions, including honesty, caring, responsibility, fairness, and generosity. The questions are designed to encourage players to give examples from their own experience about behavior that demonstrates good character and to help players understand the meaning of common character traits. 

Play-2-Learn Go Fish Catch Good Character covers a range of character dimensions, including honesty, caring, responsibility, fairness, and generosity, among others.  The questions are designed to encourage players to give examples from their own experience about behavior that demonstrates good character and to help players understand the meaning of common character traits. The game plays like classic Go Fish. There are two decks of 50 cards in each game – one for grades K-2 and the other for grades 3-5. It differs from classic go fish in that players must answer a question before they can accept a requested card.  Instead of the usual number and picture cards, the cards have fun pictures of fish and fish names. For example, a player may ask, Do you have any Henry Herrings?  If the player receives a Henry Herring card, the player reads the question on the card aloud and answers it.  All questions are open-ended.  If the player did not have any Henry Herrings, the player would say, go fish, and then the first player would take a card from the ocean (extra cards in the center of the table).  A rules sheet and facilitator guidelines are included.? 

Kids have always loved to play the popular card game, Go Fish.  At Franklin Learning Systems, we've developed our own version of Go Fish to help improve social and emotional skills in the following areas: anger, friendship, feelings, character, responsibility, and conflict. 

Educational Benefits: 

Players will understand 

1. the concept of character and several important character traits; 

2. that character is demonstrated by behavior and will be able to give examples of relevant behavior; 

3. that good character traits help them handle life issues and challenges effectively; and 

4. why parents, school officials, and other adults can be expected to hold students responsible for dishonesty and other examples of bad character. 

What's in the Box? 

2 Decks of Cards - Grades K-2 Ages 5-7 and Grades 3-5 Ages 8-11, instructions 


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