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SALE A Consumer Math Game

EducationalLearningGames.com

SALE A Consumer Math Game

$ 22.99

SALE A Consumer Math Game 

Ages 9+ 
Grades 4th+ 
Players 2 - 4 
Supports National Mathematics Standards 

SALE builds the math skills needed to be a wise consumer! 

Protect that pocket book! Shop for bargains! In Sale, players save money during Clearance and End-of-the-Month Sales. The goal is to make wise purchases and keep accurate financial records. The winner is the player who saves the most money on purchases and whose Financial Record is 100% accurate. Sale is a simulation that mirrors real life events. Conditions change with each move, presenting experiences beyond those textbooks can provide. 

Educational Benefits:

Build math skills needed to be a wise consumer. Develop fluency in adding, subtracting, multiplying, and dividing whole numbers. Recognize and apply mathematics in contexts outside of mathematics. Create and use representations to organize, record, and communicate mathematical ideas. Just as in business, the goal is 100% accuracy in adding and subtracting whole numbers, making payments, determining change, keeping financial records, and reconciling accounts with remaining cash on hand. 

  • To buy... or not to buy? Learn the challenges of comparative shopping while playing this exciting simulation game.
  • Players evaluate savings on sale items, make payments, record financial transactions, and reconcile accounts.
  • The player who saves the most money on purchases and whose Financial Record is 100% accurate wins.
  • An optional extension invites players to compute the savings percentage.

Learn the challenges of comparative shopping while playing this simulation game. Encourages saving money by making wise purchases and keeping accurate financial records. Conditions change with each play, presenting experiences that move beyond what textbooks can provide. Players must evaluate savings on sale items, make payments, record financial transactions, and reconcile accounts. Provides extensive practice in: -making decisions -adding and subtracting whole numbers -making correct payments and change -keeping accurate financial records of transactions, -reconciling accounts with remaining cash on hand. Supports state and national mathematics standards. 

What's in the Box? 

SALE Game Board, Instructions, Financial Record Pad, 4 Pawns, and Currency 


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